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Post by Ventalia on Apr 23, 2015 16:42:34 GMT -5
This thread basically summarizes the information provided by nations in their applications so that it may be easily referred to for the sake of RP. Should you wish to change your stats, please mention it here. GDP per capita is in terms of "Universal Dollars." In order of membershipNation: | Ventalia | Population: | 158,436,120 | Active personnel: | 280,000 | GDP per capita: | $54,547 |
Nation: | Hinnom Valley (Colony of Ventalia) | Population: | 4,699,400 | Active personnel: | 10,000 | GDP per capita: | $54,547 |
Nation: | Kantore | Population: | 103,567,983 | Active personnel: | 206,674 | GDP per capita: | $56,191 |
Nation: | The Northern Kingdoms | Population: | 349,000,000 | Active personnel: | 1,500,000 | GDP per capita: | $43,851 |
Nation: | Northern Kingdoms Colonies | Population: | 50,000,000 | Active personnel: | 200,000 | DP per capita: | $43,851 |
Nation: | Alpsol | Population: | 81,000,000 | Active personnel: | 953,839 | GDP per capita: | $35,605 |
Nation: | Githoniel | Population: | 15,586,200 | Active personnel: | 14,000 | GDP per capita: | $16,445 (PPP) |
Nation: | Aszakaeria | Population: | 43,580,426 | Active personnel: | 270,000 | GDP per capita: | $35,540 |
Nation: | L E F | Population: | 400,000,000 | Active personnel: | 1,500,000 | GDP per capita: | $25,000 |
Nation: | Clynstia | Population: | 9,147,928 | Active personnel: | 4,828 | GDP per capita: | $9,728.8 |
Nation: | Gott im Himmel C.T. | Population: | 170,303,129 | Active personnel: | 450,000 | GDP per capita: | $57,193 |
Nation: | Raijinshi | Population: | 34,000,000 | Active personnel: | 90,000 | GDP per capita: | $45,000 |
Nation: | Nativich | Population: | 269,245,783 | Active personnel: | 500,000 | GDP per capita: | $58,601 |
Nation: | Dokneenn | Population: | 10,000,000 | Active personnel: | 60,000 | GDP per capita: | $30,500 |
Nation: | Sahoro | Population: | 12,500,000 | Active personnel: | 40,000 | GDP per capita: | $27,000 |
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Post by Raijinshi on Apr 23, 2015 16:53:57 GMT -5
Could you double my GDP to 58k than? I intended for my currency to be worth more, but people have less kind of situation, so if we're doing it to scale the exchange rate I was originally thinking is 1tsuni=2USD. Thanks, Raijin
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Post by Ventalia on Apr 23, 2015 16:58:15 GMT -5
Certainly - I didn't even think of what currency nations reported in their applications.
That being said, is 58k really reasonable for a little dictatorship? I'm seeing a lot of nations in the high 50s and even the 60s, myself included. Perhaps we should calculate GDP per capita as relative to the player's economic strength on NS...
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Post by Raijinshi on Apr 23, 2015 17:04:08 GMT -5
Maybe, but mine is starting to rise relatively quickly since I've kicked in. The reasoning is that I am small, but my citizenry is selective and the focus is steel and science. The small population is relatively rich basically. My nations "attitude" is practicality, advancement, and seclusion basically. Families are encouraged to raise their children as masters of a trade, and the few "duds", or incapable individuals are given remedial work, keeping a strong productive workforce.
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Rutt's Guest Account
Guest
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Post by Rutt's Guest Account on Apr 23, 2015 17:28:55 GMT -5
Certainly - I didn't even think of what currency nations reported in their applications. That being said, is 58k really reasonable for a little dictatorship? I'm seeing a lot of nations in the high 50s and even the 60s, myself included. Perhaps we should calculate GDP per capita as relative to the player's economic strength on NS... To be honest, I don't view the NS statistics as legitimate. I would like to ask if I could keep my current GDP as the highest in the region, since I am basing off my nation as a small, but economically powerful, similar to Singapore.
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Post by Ventalia on Apr 23, 2015 19:39:25 GMT -5
Certainly - I didn't even think of what currency nations reported in their applications. That being said, is 58k really reasonable for a little dictatorship? I'm seeing a lot of nations in the high 50s and even the 60s, myself included. Perhaps we should calculate GDP per capita as relative to the player's economic strength on NS... To be honest, I don't view the NS statistics as legitimate. I would like to ask if I could keep my current GDP as the highest in the region, since I am basing off my nation as a small, but economically powerful, similar to Singapore. Oh I agree on that - the whole point of this region is realism and the NS stats don't necessarily make sense. I would hardly say your nation is small, haha. The real question here is whether or not we can expect some of these GDPs in real life given how each nation is, in theory, run.
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Post by Githoniel on Apr 23, 2015 20:59:35 GMT -5
That's the reason I used PPP (purchasing power parity) in my factbook. It accounts for not only taxation rate, but also general cost of living and quality of life across nations. I find it's a slightly more realistic measurement than raw GDP.
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Rutthenia
Recently Liberated Territory
Posts: 14
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Post by Rutthenia on Apr 23, 2015 21:10:06 GMT -5
To be honest, I don't view the NS statistics as legitimate. I would like to ask if I could keep my current GDP as the highest in the region, since I am basing off my nation as a small, but economically powerful, similar to Singapore. Oh I agree on that - the whole point of this region is realism and the NS stats don't necessarily make sense. I would hardly say your nation is small, haha. The real question here is whether or not we can expect some of these GDPs in real life given how each nation is, in theory, run. Eh, it's the size of Malaysia, but I think it's still the smallest out of all of the nations in our region sidewise. I keep forgetting that a pixel equals to 100km2 haha However, with the large oil reserves I hope I'll have off of my islands and no record of natural disasters in the past century, I'd guess that my GDP per capita would be about that.
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Post by Raijinshi on Apr 24, 2015 14:28:10 GMT -5
Also in registration I used my NS classification, but my RP gov. Type is a "split monarchy", north and south ruled by two siblings
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Post by Ventalia on Apr 25, 2015 10:43:27 GMT -5
Rutthenia, I'm not concerned by the fact that you in particular have a 68k GDP per capita so much as I wonder if certain nations really should have such high incomes.
Raijinshi, I'm afraid I have to make an example of you. Two real life examples come to mind: Cuba and North Korea. Both have strictly regimented labour and totalitarian regimes. Both are examples of hereditary rule not unlike monarchies (despite claims to the contrary). North Korea in particular has shown hostility to the world beyond its borders, much like Raijinshi has. Cuba on the other hand is less aggressive and engages in more fruitful trade. In North Korea's case, the GDP per capita is a estimated at a measly $2000 while Cuba's is around $6000. Heck, even China and Russia, both authoritarian but with competing internal interests and relatively free movement of labour, only have GDP per capitas around 7K and 15K respectively. While I was happy to provide a benefit of the doubt for a 29K GDP per capita since realism isn't totally strict here, it is nonetheless unreasonable for such a nation to have a GDP per capita of 58K.
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lef
Recently Liberated Territory
Posts: 14
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Post by lef on Apr 25, 2015 15:20:15 GMT -5
Nitpicking: Actually Russia has 8000$ GDP per capita in nominal terms(the one that actually matters) and 24 000$ in PPP.
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Post by Raijinshi on Apr 25, 2015 15:35:21 GMT -5
well even though my kingdoms a monarchy, we aren't oppressive. The citizens have the right to say their thoughts directly to the king/queen even, without fear of repercussions. It could be related to a "constitutional monarchy" almost, just that the king/queen doesnt have to consider others opinions, but they usually do. The Raijinshi is very active in world affairs, and hopes for peaceful productive relations, but due to practices that the world wouldn't take kindly to (science focused- no restrictions on science, most of the other nations wouldnt take kindly to this) and a poor land army, the legion is strict with immigration in order to keep their secrets from being leaked, and fearful of neighbors as they want peace, and due to a poor military they don't want to leave the risk of people gaining a strong base right next to them.
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Post by gottimhimmelct on Apr 25, 2015 16:39:04 GMT -5
Could I raise my active personnel to 450k so as to show that my nation has a significant military.
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Post by Ventalia on Apr 25, 2015 17:13:28 GMT -5
well even though my kingdoms a monarchy, we aren't oppressive. The citizens have the right to say their thoughts directly to the king/queen even, without fear of repercussions. It could be related to a "constitutional monarchy" almost, just that the king/queen doesnt have to consider others opinions, but they usually do. The Raijinshi is very active in world affairs, and hopes for peaceful productive relations, but due to practices that the world wouldn't take kindly to (science focused- no restrictions on science, most of the other nations wouldnt take kindly to this) and a poor land army, the legion is strict with immigration in order to keep their secrets from being leaked, and fearful of neighbors as they want peace, and due to a poor military they don't want to leave the risk of people gaining a strong base right next to them. Fine, but if you want the economic strength that comes with being a democratic, trading nation, you have to be like a democratic trading nation. Threatening your neighbours for merely existing and withholding scientific advancement out of paranoia may make for interesting dynamics, but a strong economy it does not make. It's just realistic.
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Post by Raijinshi on Apr 25, 2015 18:25:28 GMT -5
I was aiming for some paranoia but I didnt mean anybody close to me, just really close to me. And I am a trading nation- my nation only has a really good supply of steal, the point was that its too risky for my nation to have neighbors directly on my border, if theyre a few hundred kilometers off that fine but having them directly on is too much to be acceptable.
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